X-Plane 12 - Bug Fixes following

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SimPassion
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X-Plane 12 - Bug Fixes following

#1 Post by SimPassion »

 
https://www.x-plane.com/kb/x-plane-12-0 ... 211_1204r3

Bug Fixes
Public Beta – 12.04r3

Emergency fix for tree rendering distances
XPD-13909 – DDS loader crashes when trying to free memory

Public Beta – 12.04r2

Emergency fix for crash reporter issues

Public Beta – 12.04r1

XPD-13881 – Missing Pipeline with Thranda C208.
XPD-13878 – Crash on startup with Zink and Nvidia GPUs.
XPD-13870 – Black sun when using a GeForce 900 series GPU.
XPD-13890 – Zink needs to be loaded early to intercept anyone injecting GL early.
XPD-13889 – Zink needs to disable ReShade even with CLI opt in.
XPD-13888 – iphone/XXX datarefs exposed to desktop third parties.
XPD-13886 – Zink doesn’t detect when the system OpenGL library was already loaded.
XPD-13884 – Zink doesn’t correctly turn off after failing on startup.
XPD-13883 – Zink crashes on startup with GeForce 10xx series cards.
XPD-13887 – sim/atc/user_aircraft_transmitting crashes if read too early.
Last edited by SimPassion on Mon Mar 13, 2023 7:27 am, edited 3 times in total.

SimPassion
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Re: X-Plane 12 - Bug Fixes following

#2 Post by SimPassion »

Report in one place, in the above post

SimPassion
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Re: X-Plane 12 - Bug Fixes following

#3 Post by SimPassion »

Updated

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Ralph
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Re: X-Plane 12 - Bug Fixes following

#4 Post by Ralph »

No fix to the Citation video stream it seems. Hopefully that'll be in the release version.
What's also annoying, the Cessna 172 uses co-pilot for Nav2. What I got as a reply is that this is intentional and will not change. So we'll have to come up with some work-arounds for this.

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Keith Baxter
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Re: X-Plane 12 - Bug Fixes following

#5 Post by Keith Baxter »

Hi,

Looks like some Zink attention.

What is Zink?
X-Plane 12 Update
Bug Fixes
Public Beta – 12.04r1
XPD-13881 – Missing Pipeline with Thranda C208.
XPD-13878 – Crash on startup with Zink and Nvidia GPUs.
XPD-13870 – Black sun when using a GeForce 900 series GPU.
XPD-13890 – Zink needs to be loaded early to intercept anyone injecting GL early.
XPD-13889 – Zink needs to disable ReShade even with CLI opt in.
XPD-13888 – iphone/XXX datarefs exposed to desktop third parties.
XPD-13886 – Zink doesn’t detect when the system OpenGL library was already loaded.
XPD-13884 – Zink doesn’t correctly turn off after failing on startup.
XPD-13883 – Zink crashes on startup with GeForce 10xx series cards.
XPD-13887 – sim/atc/user_aircraft_transmitting crashes if read too early.
Keith
AMD RYZEN 9 5950X CPU, Corsair H80I cooler, ASUS TUF GAMING B550-PLUS AMD Ryzen Mother Board,  32Gb ram Corsair Vengeance 3000Mh, MSI GTX960 4G graphics card 

SimPassion
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Re: X-Plane 12 - Bug Fixes following

#6 Post by SimPassion »

Keith Baxter wrote: Fri Mar 03, 2023 3:18 pm Hi,

Looks like some Zink attention.

What is Zink?
X-Plane 12 Update
Bug Fixes
Public Beta – 12.04r1
.../...
XPD-13890 – Zink needs to be loaded early to intercept anyone injecting GL early.
XPD-13889 – Zink needs to disable ReShade even with CLI opt in.
.../...
XPD-13886 – Zink doesn’t detect when the system OpenGL library was already loaded.
XPD-13884 – Zink doesn’t correctly turn off after failing on startup.
XPD-13883 – Zink crashes on startup with GeForce 10xx series cards.
.../...

Keith
New X-Plane Core to handle plugins OpenGL drawing calls, its' there from some XP 12 beta releases ago. It's graphics API/bridge between main XP core graphics and Vulkan to address some internal issues. Not used in MacOS/Metal.

[EDIT] Fixed starting with XP12.04r1 (Beta branch), so we have to update to this release to avoid issues
For the ZiboMod 3.55 EA 4_0 at least

image.png
Last edited by SimPassion on Mon Mar 13, 2023 7:29 am, edited 1 time in total.

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mikejason
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Re: X-Plane 12 - Bug Fixes following

#7 Post by mikejason »

Cool, thanks for info, very useful

FlyerDavidUK
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Re: X-Plane 12 - Bug Fixes following

#8 Post by FlyerDavidUK »

After some time waiting for it to become more stable, I'm about to make the upgrade to X-plane 12.
After installing X-plane 12, you only have to run the Air manager plugin installer so that the plugin for X-plane 12 is also on your system.
Other plugins and scenery may also need reinstalling.
I didn't do anything else and it appears to work ok, although XP12 can easily consume a fair bit more graphics power.

Unless there is a thread somewhere else, I think this is the one that would highlight any significant functional and interfacing changes between AM and XP12.
It would be helpful to have them consolidated in one place.

So far, I've found only two very similar comments on the forum:
1) the Cessna 172 uses co-pilot for Nav2.
2) The VOR2 in the X-Plane 12 Cessna 172 has been changed to HSI 2 for some reason

Are there any other gotchas?
UK Private pilot and flight instructor with CPL/IR/FI/IRI approx 2000 hours offering remote flight instruction via Zoom
See my FlyerDavidUK.com website for trip reports around Europe/US, my training experience and services offered

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Keith Baxter
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Re: X-Plane 12 - Bug Fixes following

#9 Post by Keith Baxter »

Hi,

This is interesting.
https://www.x-plane.com/2023/10/coming- ... ap-update/
In Progress
Aircraft Systems
New G1000 pages
G1000 Synthetic Vision
Airliner-style weather radar
Plugin-created glass avionics
No need for Synthetic vision dev @Ralph :mrgreen:

Keith
Last edited by Keith Baxter on Fri Oct 06, 2023 11:07 am, edited 1 time in total.
AMD RYZEN 9 5950X CPU, Corsair H80I cooler, ASUS TUF GAMING B550-PLUS AMD Ryzen Mother Board,  32Gb ram Corsair Vengeance 3000Mh, MSI GTX960 4G graphics card 

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Ralph
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Re: X-Plane 12 - Bug Fixes following

#10 Post by Ralph »

There's more that the G1000 :)

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