Air Manager 3.6

Latest Information on Sim Innovation's flagship product Air Manager

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jedeen
Posts: 527
Joined: Fri Jan 13, 2017 5:41 pm

Re: Air Manager 3.6

#91 Post by jedeen »

This one not at all.

The warning message at the top of the code editor that says "This is an online instrument or panel. Make sure to clone if you don't want to take the risk of loosing your work." is not displayed correctly. It seems it uses just the personal tag as the driver for displaying this instrument which is not correct. You can have a non-online instrument that does not have the personal tag as i have. In these cases the message should not display. Equally tagging an online instrument as personal should not make the message go away. Currently it does.
Maybe one tag more would be sufficient....like a tag for "on-line" ;)
Have fun
Derk

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Sling
Posts: 5296
Joined: Mon Sep 11, 2017 2:37 pm
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Re: Air Manager 3.6

#92 Post by Sling »

Derk,

Yes but that tag needs to be automatically applied. A user should not have to make that determination. Hopefully there is a way in the background for Corjan to determine if an instrument is the online version or not. Possibly by UUID or an extra tag during download process.

SimPassion
Posts: 5422
Joined: Thu Jul 27, 2017 12:22 am

Re: Air Manager 3.6

#93 Post by SimPassion »

Just to request much contrast on Text parts, for Icons/Buttons on ribbon bar with dark style enabled, when flying over

Gilles

am_36_dark_icons_over.png

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Sling
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Re: Air Manager 3.6

#94 Post by Sling »

Think we should have a poll on light v dark. I’m curious to know what everyone prefers. I have used a dark scheme for my Lua editor for quite a while now so was really pleased to see a dark scheme available for AM. So 1 vote for dark.

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Corjan
Posts: 2975
Joined: Thu Nov 19, 2015 9:04 am

Re: Air Manager 3.6

#95 Post by Corjan »

SimPassion wrote: Mon May 27, 2019 12:39 pm Just to request much contrast on Text parts, for Icons/Buttons on ribbon bar with dark style enabled, when flying over
Gilles

am_36_dark_icons_over.png
Good point, will be fixed in next BETA.

Corjan

SimPassion
Posts: 5422
Joined: Thu Jul 27, 2017 12:22 am

Re: Air Manager 3.6

#96 Post by SimPassion »

Thanks Corjan

and +1 for dark style
really find dark themes on all software bring good rest for the eyes, still getting older ... :|

Gilles

jedeen
Posts: 527
Joined: Fri Jan 13, 2017 5:41 pm

Re: Air Manager 3.6

#97 Post by jedeen »

Hello,

just one request for AM 3.6 :D
Is it possible to get custom shaped viewports in the future ?????
Like the picture below, I would be grateful if I had a viewport shaped like the white part of that picture.
I managed to make a bypass by using a mask, but once that mask is in the wrong place....things are getting very complicated then ;)

Have fun
Derk

BTW:
and +1 for dark style
really find dark themes on all software bring good rest for the eyes, still getting older ... :|


#METOO, and I am already old :lol:

rose_mask_new.png
rose_mask_new.png (7.35 KiB) Viewed 3359 times

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Sling
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Re: Air Manager 3.6

#98 Post by Sling »

+1 for custom viewport shapes. There’s only so much you can do with rect. Circle and polygons would be nice.

SimPassion
Posts: 5422
Joined: Thu Jul 27, 2017 12:22 am

Re: Air Manager 3.6

#99 Post by SimPassion »

Could the CTRL + UP ARROW KEY and CTRL + DOWN ARROW KEY, be added to the panel move (reordering) in the"Panels" tab, as we are already able with instruments within the panel itself
Not sure if this is already asked, so only as a reminder
very useful feature and faster than :
right click on the panel name, then click on "Move up/Move down"
right click on the panel name, then click on "Move up/Move down" ...

the feature is already there and it's a nice thing, so just an adjustment

Gilles

PS: not already said, but I really like the prompt before downloading and overwriting instruments already there

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Ralph
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Re: Air Manager 3.6

#100 Post by Ralph »

jedeen wrote: Mon May 27, 2019 3:21 pm Hello,

just one request for AM 3.6 :D
Is it possible to get custom shaped viewports in the future ?????
Sling wrote: Mon May 27, 2019 11:35 pm +1 for custom viewport shapes. There’s only so much you can do with rect. Circle and polygons would be nice.
Give this a try.
round_viewport_example.siff
(15.39 KiB) Downloaded 208 times

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