Re: Does Airplayer require Air Manager to be running?
Posted: Sun May 02, 2021 8:11 am
Agreed,
I tend to think of it this way Keith @Keith Baxter
AM and AP are both capable of full use of Arduino hardware etc.
To make use of AP, you need AM to CREATE and SETUP and push the initial panels / hardware / details for Arduinos etc to set up AP, as Tony says, there is no AP GUI to create things, this needs to be done from AM.
AP can then be stand alone, but cannot be altered.
So, you can create with AM, push to AP, then run AP stand alone with all your hardware attached, you just cannot edit anything on it without AM.
AM can and does act as both instrument / hardware creator and 'player' all in one. Meaning it does everything.
So, to use AP you need at least one copy of AM to ''set it up' and also to change anything within AP. AP is stand alone after being programmed from AM
Hence, AP can be used in a full standalone mode as a PLAYER once the info has been pushed to it via AM.
Hope that makes sense ?. Apologies if there are any discrepancies in the above.
I tend to think of it this way Keith @Keith Baxter
AM and AP are both capable of full use of Arduino hardware etc.
To make use of AP, you need AM to CREATE and SETUP and push the initial panels / hardware / details for Arduinos etc to set up AP, as Tony says, there is no AP GUI to create things, this needs to be done from AM.
AP can then be stand alone, but cannot be altered.
So, you can create with AM, push to AP, then run AP stand alone with all your hardware attached, you just cannot edit anything on it without AM.
AM can and does act as both instrument / hardware creator and 'player' all in one. Meaning it does everything.
So, to use AP you need at least one copy of AM to ''set it up' and also to change anything within AP. AP is stand alone after being programmed from AM
Hence, AP can be used in a full standalone mode as a PLAYER once the info has been pushed to it via AM.
Hope that makes sense ?. Apologies if there are any discrepancies in the above.