Awesome offer to Alexander JacquesJackZ wrote: ↑Thu Sep 23, 2021 6:30 am In that particular case, the font has to be embedded in the png resource, as the Korry is animated. Ie there is basically up 12 images and even more per Korry: pressed/ released, lit/unlit, upper legend/lower legend, in each case with dim and bright.
So I definitely get Alexander’s problem in having to recreate each and every korry images for this in SkinMan!
Fortunately, the legends are not that different on the overhead mostly they are ON/FAULT either in cyan or in white and amber.
There should be 5 or 6 different Korry types/legends in total. But all in all it’s like 80 png images to recreate!
Don’t bother @catflyer38 Alexander, I will do that for you if you wish, as a direct replacement, no code change required. If you could forward me the latest version you are working on, I could give a hand
Before you go and redo all those .png. Remember what you did in the TBM 900 cb panel. Was that some 80 odd images.......NOT
That whole panel consisted of 4 (FOUR) .png files
Each switch text could be as you have it in table and you can move that text if the switch is pressed or not and change color and intensity.
I know you like challenges. it is just a few lines of code.....
For all this is what Jacques did with the TBM 900 cb
Keith