Xplane 12

You can talk about anything flight (simulation) related here

Moderators: russ, Ralph

Message
Author
lonespace
Posts: 64
Joined: Wed Mar 25, 2020 1:58 am

Re: Xplane 12

#11 Post by lonespace »


User avatar
Keith Baxter
Posts: 4674
Joined: Wed Dec 20, 2017 11:00 am
Location: Botswana

Re: Xplane 12

#12 Post by Keith Baxter »

Hi,

Looks interesting.




Keith
AMD RYZEN 9 5950X CPU, Corsair H80I cooler, ASUS TUF GAMING B550-PLUS AMD Ryzen Mother Board,  32Gb ram Corsair Vengeance 3000Mh, MSI GTX960 4G graphics card 

User avatar
Keith Baxter
Posts: 4674
Joined: Wed Dec 20, 2017 11:00 am
Location: Botswana

Re: Xplane 12

#13 Post by Keith Baxter »

Hi,



Keith
AMD RYZEN 9 5950X CPU, Corsair H80I cooler, ASUS TUF GAMING B550-PLUS AMD Ryzen Mother Board,  32Gb ram Corsair Vengeance 3000Mh, MSI GTX960 4G graphics card 

User avatar
jph
Posts: 2846
Joined: Fri Apr 10, 2020 12:50 pm
Location: Somewhere over the rainbow..

Re: Xplane 12

#14 Post by jph »

I believe that laminar should be concentrating on the lack of multi threaded performance of the base sim, the problems with multiple monitors and threading (lack of) and general base coding long before bothering with 'new' aircraft. ;)
Joe. CISSP, MSc.

User avatar
Ralph
Posts: 7878
Joined: Tue Oct 27, 2015 7:02 pm
Location: De Steeg
Contact:

Re: Xplane 12

#15 Post by Ralph »

I agree. It looks a bit like they're trying to compete with FS2020 on the level of aircraft, where instead it would be better if they compete at (hardware) performance. It would be better if they put the task of making nice aircraft into the hands of 3rd party developers, and focus on performance and maybe a more plausible scenery.

JackZ
Posts: 2262
Joined: Mon Feb 22, 2016 1:02 pm

Re: Xplane 12

#16 Post by JackZ »

Doesn’t sound to me that they are trying to compete with MSFS.
I think that their roadmap was set even before MSFS hit the shelves.
And having an accurate behavior systemwise and flying quality and handling wise was always Austin Meyer’s mantra.
Their communication seems to be focused mainly on that, and I fancy the fact that new and more accurate systems are being implemented, so we will be able to get our sims closer to the real deal.
Same goes to the weather front.

Obviously Laminar has not and will never have the firepower of Microsoft and unless they make a deal with an equivalent data provider such as GoogleMap, no way they can compete on the modeling of the planet.

With Vulkan now fully implemented one can expect some graphics improvements though, and the overall look of their A330 seems very good.

All in all I will stick to XPlane when doing serious simming and systems deep simulation, MSFS will always be behind on that front (a simple comparison of the available data refs/Simconnect variables is enough) not to mention multimonitors support which is still lacking in MSFS and is kinda vital for a home cockpit.

I’ll keep MSFS for VFR flying around exotic places or VR that seems to be very promising.
Haven’t tested yet VR in MSFS but it seems very well implemented.
As I forecasted, I feel for Prepar3D which will slowly but surely go into oblivion I’m afraid.
My YouTube Chanel on the A320 (Real SOPs by an Airline Pilot IRL):
https://www.youtube.com/playlist?list=P ... 0Q6SBASRqJ

The Wannabe Pilot
Posts: 8
Joined: Tue Feb 22, 2022 8:10 am

Re: Xplane 12

#17 Post by The Wannabe Pilot »

I agree with @jph . I was totally underwhelmed by the XP12 keynote. I don't want any features that make the framerate worse. What I want is the ability to run XPlane on high settings on three 1440p screens with at least 30FPS with any addon-aircraft with any add-on airport or sceneries. Right now, even the base sim struggles to maintain 30FPS at certain locations and I have a Ryzen 5950X and RTX 3080! For instance London Heathrow (EGLL) with OrbX scenery and Zibo 737 gives me only 19FPS with number of world objects set to "High". Reducing graphics settings make no difference, the limitation is the CPU performance in rendering the number of objects. My CPU sits at about 8% utilisation whilst in-flight.

User avatar
jph
Posts: 2846
Joined: Fri Apr 10, 2020 12:50 pm
Location: Somewhere over the rainbow..

Re: Xplane 12

#18 Post by jph »

The Wannabe Pilot wrote: Tue Feb 22, 2022 5:49 pm I agree with @jph . I was totally underwhelmed by the XP12 keynote. I don't want any features that make the framerate worse. What I want is the ability to run XPlane on high settings on three 1440p screens with at least 30FPS with any addon-aircraft with any add-on airport or sceneries. Right now, even the base sim struggles to maintain 30FPS at certain locations and I have a Ryzen 5950X and RTX 3080! For instance London Heathrow (EGLL) with OrbX scenery and Zibo 737 gives me only 19FPS with number of world objects set to "High". Reducing graphics settings make no difference, the limitation is the CPU performance in rendering the number of objects. My CPU sits at about 8% utilisation whilst in-flight.
I still go back to this video - to be linked below - and the fact that it has NOT been corrected means - to me - that XP 12 is going to be a joke with 'party graphics' to try to suit the xbox users. (as I am sure there will be a version for)
The 50.5 to 54 minutes section is absolutely mind-blowing.

https://www.youtube.com/watch?v=wBY4X6k ... neOfficial
Austin loses his chain of thought, the interviewer asks REAL QUESTIONS ! - then this total newly minted millennial muppet with an x-plane tee-shirt barges in and tells everyone that those using ANGLED triple or multiple monitors are total morons - even though that is probably WHY the fek they bought the bloody sim along with all it's issues. It has (Maybe now 'had') the proper support and customisation and also amazing interface options. After that, you can forgive most as we all do and it doesn't interfere with out experience. so ........ ?? WHAT THE FEK is going on ! ????? WHO IS THIS GUY ? . They need to set it up to have a contagious FLAT display ??? . What a total fekking idiot - OBVIOUSLY He has NEVER used a home or even a commercial cockpit !! - just a gobby twat with no effing idea. I have no idea where Austin gained him from /// an illegitimate marriage ? fek knows.. but it would seem - very obviously seem - that Austin has become WAY out of his depth and is listening to these totally clueless (in regards to specialist flight sim) people.. and, whatever they do at laminar it will 100% ALWAYS be 'specialist' users. They haven't a snowball's chance in hell of doing otherwise.
WHO THE FEK IS THIS GUY THAT PUSHES HIS WAY IN ?????
STILL not heard any real confirmation of the developer thread re this - from a while before the pretender gobbed off in front of the camera.
https://developer.x-plane.com/2020/11/s ... working-on/
Honestly ? - I don't think they have a clue. Austin is WAY WAY out of his depth and it is really sad to see. He has / (had) a team around him that was working on and delivering the sim for the target demographic and doing really well.
NOW, he decides to bring in 'boy effing wonder' and another couple of muppets. WHY ? -
Is it because Austin believes, genuinely believes that he can hold a candle to MSFS eye candy - no matter how UNREALISTIC a lot of it is ?
X-Plane has and always will be a specific but extremely valuable but limited market - They can do HUGE things to hardware optimisation and interfacing to change that for the better - Given the tools, the dedicated free and commercial producers will build stuff. (build it and they shall come). BUT, a hell of a lot they seems to be doing is changing it for the EFFING worse which will put a hand grenade under it's market.
It is so really really sad to see Austin so freeking overwhelmed, desperate and confused as to where to go, and, relying on these 'talk the talk but don't walk the walk' non entities to pave the way whilst ignoring his amazing team that he has bulldozed over and will probably tell him to go and copulate with himself in the near future.
I am coming up to 65 years old now (note - not quite as old that old gimmer @Keith Baxter (luv ya elder bro ;) ) haha) . I have seen every play and hustle in the FS book. This is one that, unless rapid changes are made, that Austin is going to lose. BIG STYLE>! .. there is always a good coin to be made in the right area. Austin is heading out of the stop light and turning into oncoming traffic.

Sad.
Joe. CISSP, MSc.

The Wannabe Pilot
Posts: 8
Joined: Tue Feb 22, 2022 8:10 am

Re: Xplane 12

#19 Post by The Wannabe Pilot »

Do I sense a little bit of disappointment and anger in your reply? haha. Seriously though, I agree that they are going off course. if he wants it to be a great simulator, as he states, then eye candy should be the last thing that's improved. What it needs to do is be a great base platform for third party developers to add their own aircraft and seneries to. If he can optimise the graphics engine to the extent that there's spare CPU / GPU available to add that eye candy, then I have no objections to it. I'm sure for single-screen users it will be fine. But for triple screen users, I really hope that there's options to turn all that eye candy off and just have similar graphics to XP11. For VFR cockpit builders, the base sim really needs to have enough spare CPU / GPU capacity to allow ortho scenery amd third party airports with triple monitors. LR might argue that cockpit builders should be using a computer for each side, but in my experience that doesn't work too well. For instance the flaps on the cessna do not move on external visuals machines, which means if you look out the window, you can't see the flaps deployed when you descend. Same with zibo 737, if you fly with cockpit view, you'll see that most switches and guages do not update on the external visuals computers. Also airport ground traffic, and road traffic does not match across external visuals screens, and nor does AI traffic if you use a plugin for that. Unless they fix all of that, it really needs to be run on one instance of xplane.

User avatar
jph
Posts: 2846
Joined: Fri Apr 10, 2020 12:50 pm
Location: Somewhere over the rainbow..

Re: Xplane 12

#20 Post by jph »

The Wannabe Pilot wrote: Tue Feb 22, 2022 9:07 pm Do I sense a little bit of disappointment and anger in your reply? haha. Seriously though, I agree that they are going off course. if he wants it to be a great simulator, as he states, then eye candy should be the last thing that's improved. What it needs to do is be a great base platform for third party developers to add their own aircraft and seneries to. If he can optimise the graphics engine to the extent that there's spare CPU / GPU available to add that eye candy, then I have no objections to it. I'm sure for single-screen users it will be fine. But for triple screen users, I really hope that there's options to turn all that eye candy off and just have similar graphics to XP11. For VFR cockpit builders, the base sim really needs to have enough spare CPU / GPU capacity to allow ortho scenery amd third party airports with triple monitors. LR might argue that cockpit builders should be using a computer for each side, but in my experience that doesn't work too well. For instance the flaps on the cessna do not move on external visuals machines, which means if you look out the window, you can't see the flaps deployed when you descend. Same with zibo 737, if you fly with cockpit view, you'll see that most switches and guages do not update on the external visuals computers. Also airport ground traffic, and road traffic does not match across external visuals screens, and nor does AI traffic if you use a plugin for that. Unless they fix all of that, it really needs to be run on one instance of xplane.
:lol: Yup, you absofreekinglutely do.. In fact, I am so traumatised that I have had to speak to my millennial 'life coach' and crystal healer who tell me that now I MUST BE (After paying them a fortune) more chilled... :shock: :? - (Bollox :roll: :D )

I don't say this too often Mr. T. but I absolutely 100% agree with you.

There was a fairy, her name was 'Nuff' ................................... Fairy Nuff

Jeeez, I am really welling up now - sob sob. I need my aroma therapy.

Nurse ? - bring the old man his steady pills !....................... (NO no woman ! not Keith !!!!!.............. ME !)
Joe. CISSP, MSc.

Post Reply