Sorry for the delay, a lot of other things came in between.
I didn't take much pictures, 3 to be exact.
The stand after the build-up, show was starting the next day. Corjan is playing his version of Tetris in Air Manager.
Rockwell Collins and Lockheed Martin don't see pure VR as the future for pilot training, mainly because as a pilot you would like to feel the buttons, switches, dials, etc... They're focusing primarily on 'augmented reality', which you can see in the picture below. The instruments you see in front of this man, are the same as he sees in his VR goggles. At a certain point the man to the right reached out to one of the instruments, and you could see his hand on the screen. So as a pilot you can still see your hands, all controls, buttons, etc... and really feel them. To me this seems to be a better option as well, especially when you're simulating just one type of aircraft. Although I also see the power of VR and very much enjoy it.
This was a EC135 simulator build by
F2Si, using X-Plane for the visuals.