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Test of OpenGL rendering engine on Low powered computer

Posted: Tue Apr 05, 2016 2:43 pm
by russ
I had a small stick computer with integrated IntelHD graphics(BayTrail)and it has terrible graphics benchmarks. Wondered how the improved upcoming OpenGL version of Air Manaager might fare on this minimal computer? The current Java version could hardly run this full HD panel at 15 FPS and at times stuttered at about 10 FPS. Watch my test below